Privacy Policy
Queen's Hand Privacy Policy
- Document
- Privacy Policy
- Product
- Queen's Hand
- Developer
- Igney ApS
- Effective date
- August 18, 2026
- Audited against
- Queen's Hand 1.0 (build 6)
What Queen's Hand Does
Queen's Hand is a collection of three classic card games — President (Røvhul), Fedtmule and Seep — played against computer opponents or against friends sitting with you. Its Nearby Play mode connects iPhones and iPads directly to each other over Bluetooth and local Wi-Fi, so a table works on a plane, a train or in a cabin with no internet connection.
There is no account to create and no advertising. All three games are free to play against computer opponents, forever; a single one-time purchase unlocks Nearby Play, the house-rules editor and the Longhouse.
Data Collected by Igney
Igney receives no personal data through Queen's Hand. The app has no Igney server, no Igney API, and no analytics. Igney has written no networking code of its own: the app contains no URLSession, no web view, and no hardcoded web address of any kind. The one exception is Apple's own StoreKit, used for the app's single in-app purchase — see In-App Purchase below — which talks to Apple's servers, not Igney's.
The one thing Igney does receive is email that you choose to send — see Support Correspondence below.
Data Stored on Your Device
Everything the app remembers is kept inside the app's own storage on your device — game data in files, settings in the app's own preferences:
- your player name and chosen sigil, and any card backs, table surfaces, titles and flourishes you have unlocked;
- your saved house rules and rule presets;
- your statistics — matches played, won, finishing positions;
- your achievement progress;
- an unfinished game of each type, so you can pick it back up;
- a handful of settings such as haptics, card size and table pace.
This data does not sync. Queen's Hand does not use iCloud, CloudKit or any other cloud storage — it stays on the device that created it, and a second device of yours starts fresh.
Nearby Play
When you host or join a nearby table, your device talks directly to the other players' devices over Bluetooth and peer-to-peer Wi-Fi, using Apple's MultipeerConnectivity framework. No internet connection is used and no server is involved — not Igney's and not anyone else's.
What the other players at the table receive: your player name, your sigil, and the card back and title you have equipped, along with the moves you make. Each player's device only ever receives the part of the game state they are entitled to see — the cards in your hand are never sent to the other players.
What nearby devices can see before you connect: while you are hosting, your device advertises the table so guests can find it. That advertisement carries the table's name, which is built from your player name — "Astrid's table". Any device within Bluetooth or Wi-Fi range that is looking for Queen's Hand tables can see that name, including devices belonging to people you have not invited. If you would rather not broadcast your real name, use a nickname as your player name; you can change it at any time in Settings.
Once players are connected, the session between them is encrypted by MultipeerConnectivity.
Why iOS asks for local network permission: finding nearby devices requires it. If you decline, Nearby Play cannot find or be found by other devices — that one feature stops working. Everything else in the app, including all three games against computer opponents, works normally.
Nothing from a nearby session is sent to Igney. When the table ends, your statistics and achievements record only counts and outcomes — matches played, whether you won, how many players were at the table. The other players' names and identifiers are not written to your device.
Game Center
Queen's Hand mirrors your achievement progress to Apple's Game Center. When you open the app it asks Game Center whether you are signed in; if you are, the app reports which achievements you have earned so they appear on your Game Center profile.
- This is a service operated by Apple, under your own Apple Account and your own Game Center settings — not an Igney account and not an Igney server.
- What is sent to Apple is the identifier of an achievement and how far along it is. No game content, no statistics, and no player names are sent.
- Queen's Hand only writes. It reports achievement progress and never reads your Game Center profile, your identity or your friends. Igney operates no server that receives any of it. What Apple itself holds in your Game Center account is governed by Apple's privacy policy, not this one.
- It is optional. If you are not signed in to Game Center, or you decline, the app keeps working exactly as before — your device is the real record of your achievements, and the Longhouse shows them either way.
You can turn Game Center off for Queen's Hand in the iOS Settings app.
In-App Purchase
Queen's Hand offers one purchase: Unlock Everything, a one-time, non-consumable purchase that unlocks Nearby Play, the house-rules editor and the Longhouse. There is no subscription, no recurring charge and no other purchase anywhere in the app. All three games against computer opponents stay free, forever, whether or not you buy it.
The purchase itself is handled entirely by Apple's StoreKit, under your own Apple Account. Igney has no payment server and never sees your payment details — no card number, no billing address, no purchase history.
Queen's Hand stores nothing about your purchase. It does not write a "purchased" flag, or any other record of the transaction, to your device. Every time the app needs to know whether the features are unlocked, it asks the App Store's own on-device record (StoreKit's Transaction.currentEntitlements) and uses the answer without keeping it. Apple is the only party holding that record, which is also why it survives reinstalling the app.
Because it is a one-time purchase rather than a subscription, Apple ties it to your Apple Account, so it can be restored on any of your devices — and, because Family Sharing is enabled on it, shared with your family group — without paying again. Restore Purchases in Settings asks Apple to re-sync that record; it sends nothing to Igney.
Permissions the App Asks For
Queen's Hand asks for one permission:
- Local network — to find nearby devices for Nearby Play. If you say no, Nearby Play cannot find other devices; everything else works.
Queen's Hand asks for nothing else. It does not request access to your location, photos, camera, microphone, contacts, calendars, health data, or motion data, and it contains no code that uses any of them.
Data Sharing
Igney does not share your data with anyone. For everything the app holds, that is because Igney never receives it in the first place. For support email you have sent us, it is because we do not pass it on — it is used to answer you and nothing else.
When you play a nearby table you are sharing directly with the other players in the room — your name, sigil, cosmetics and moves, as described in Nearby Play above. Igney is not a recipient of any of it and no Igney infrastructure is involved. That exchange happens device-to-device between the people at your table.
Data Sale
Igney does not sell your data, and has nothing else to sell. Queen's Hand's one purchase — Unlock Everything, described above — is a one-time StoreKit transaction handled by Apple; it generates no data that reaches Igney, so there is nothing there to sell either. There is no subscription and no advertising.
Third-Party Services
Queen's Hand contains no third-party frameworks of any kind. No analytics SDK, no advertising SDK, no crash-reporting service, no attribution service.
The app is built entirely on Apple's own system frameworks: SwiftUI, Foundation, UIKit, MultipeerConnectivity, GameKit, StoreKit and AVFoundation. The game rules and computer opponents are Igney's own Swift code, compiled into the app.
If you have installed the app from TestFlight or the App Store, Apple may collect crash reports and usage statistics under your own Apple settings and show them to Igney in aggregate. That is Apple's collection under your opt-in, not Igney's — you control it in iOS Settings under Privacy & Security → Analytics & Improvements.
Support Correspondence
If you write to Igney — at privacy@igney.com or any other Igney address — Igney receives your email address, whatever you write, and anything you attach. It is used for one purpose: reading your message and replying to it.
- Legal basis: legitimate interests (Article 6(1)(f) GDPR) — answering people who contact us about our app.
- Retention: support correspondence is kept while it remains useful for handling your enquiry and any related follow-up, and is deleted when it is no longer needed for that purpose.
- Deletion: write to privacy@igney.com and ask, and your correspondence will be deleted.
This is the only personal data Igney holds about users of Queen's Hand, and it exists only if you choose to write.
Keeping and Deleting Your Data
On your device: deleting Queen's Hand removes everything it stored — your profile, statistics, achievements, presets and saved games. Because none of it is synced to any cloud service, deleting the app is the whole of it, and it cannot be recovered afterwards.
In Game Center: achievements already reported to Apple live in your Game Center profile and are managed by Apple, not by Igney. Deleting Queen's Hand does not remove them. Apple's Game Center settings control that data.
Support email: see Support Correspondence above.
Security
Queen's Hand relies on the protections built into iOS: your device's own storage protections for the data the app saves, and MultipeerConnectivity's encryption for nearby sessions. The app stores no passwords and holds no credentials — there is no login and no Keychain use anywhere in it.
Children's Privacy
Queen's Hand is suitable for general audiences and does not knowingly collect personal data from anyone, of any age. It has no accounts, no chat, no advertising and no user profiles visible to strangers. The app's one purchase — Unlock Everything — goes through Apple's standard App Store purchase flow, which requires the device owner's Apple Account authentication and honors Ask to Buy for family members under a parent's account, the same as any other paid purchase. The only text a child can enter is a player name stored on their own device, which is shown to the other players at a nearby table.
Changes to This Policy
If this policy changes, the updated version is published at igney.com/apps/queenshand/privacy/ with a new effective date. Material changes will also be noted in the app's release notes.
Your Rights Under the GDPR
Igney ApS is a Danish company, so European data protection law applies.
Data controller
Igney ApS
CVR 46552334
Denmark
privacy@igney.com
igney.com
Legal basis for processing
Igney receives no personal data through Queen's Hand, so there is no app processing to have a legal basis for. The data the app holds is stored on your own device and is under your control.
The one processing operation that does exist is replying to support email you send us, and its basis is legitimate interests, Article 6(1)(f) GDPR — being able to answer people who contact us about our app.
Nearby Play and Game Center are not Igney processing: the first is a direct exchange between the players' own devices, and the second is Apple's service under your own Apple Account.
Retention
Support correspondence is kept while it remains useful for handling your enquiry and any related follow-up, and is deleted when it is no longer needed for that purpose.
The app's own data has no Igney-side retention, because Igney never receives it. It is kept on your device until you delete the app.
International transfers
privacy@igney.com is hosted by Simply.com A/S, Denmark, inside the EEA, under a signed Article 28 data processing agreement. No third-country transfer arises from contacting Igney, so there is no Article 13(1)(f) safeguard to name.
Apple's services — Game Center, the App Store, TestFlight — are covered by your own relationship with Apple and its privacy policy, not by any Igney transfer.
Automated decision-making
There is none. Igney does not carry out automated decision-making or profiling with legal or similarly significant effects, within the meaning of Article 22 GDPR.
The computer opponents in the app do evaluate the state of a card game and pick a move, but that is game logic running on your device, Igney never sees it, and no decision about you follows from it.
Your rights
You have the following rights. Because Igney holds no personal data about you except any email you have sent, most of them resolve quickly:
- Access — you can ask what Igney holds about you. Unless you have written to us, the answer is nothing.
- Rectification — you can ask us to correct anything inaccurate in our correspondence with you. The data inside the app is edited by you, in the app.
- Erasure — you can ask us to delete your support correspondence. The data the app holds is erased by deleting the app.
- Restriction — you can ask us to restrict how we use your correspondence.
- Portability — you can ask for a copy of your correspondence. Note that Queen's Hand itself has no export feature; the data it holds lives on your device rather than being provided by Igney.
- Objection — because Igney relies on legitimate interests for support correspondence, you have the right to object to that processing at any time under Article 21 GDPR. If you object, we will stop processing your correspondence unless we have compelling legitimate grounds to continue.
- Withdrawal of consent — Igney does not rely on consent for any processing, so there is nothing to withdraw. Permissions you granted to the app itself, such as local network access, can be changed at any time in iOS Settings.
To exercise any of these rights, write to privacy@igney.com.
Complaints
If you believe your data protection rights have been breached, you can complain to the Danish Data Protection Agency:
Datatilsynet
Carl Jacobsens Vej 35
2500 Valby
Denmark
datatilsynet.dk
Contact
Questions about this privacy policy:
Email: privacy@igney.com
Website: igney.com